I've been afraid to do this review. When I started writing it I started to hear strange beeping sounds, like some sort of surveillance device. Or maybe it was just my cellphone in the couch cusions I just can't find. Either way I've had this sneaking suspicion that someone has been watching me, so if I disappear after posting this review please come find me!
Illuminati is a game for 2-6 players in which you attempt to take over the world while advancing your secret conspiracy. To do this you amass various groups of people to advance your causes. If this sounds interesting to you check it out fnord.
If you'd like to see a PDF version of the rules check them out fnord. Let's get started!
Organization and Layout: To start the folding of this rulebook can be a giant pain. To fit the large rulebook into a small box there is a fold right in the middle of the rulebook, and with the paper and rulebook being thick this makes trying to turn pages and keep pages open for reading very difficult.
Moving on from that, on the first page of the rulebook it explains that there are three sections, and that they have a rules summary on the back. This along with their index gets me to the exact section I need which is nice. You can read the rulebook from front to back while learning the rules which is always good to see.
Clarity: While the game has some complexities the rulebook explained things alright. There were moments where I knew this could be overwhelming to newer gamers though.
Graphics: Most of the pictures you see are just pictures from the art in the game which while it looks nice makes the rulebook much larger then it needs to be. With my earlier complaint about the giant fold this one particularly bothers me as without them they could have made a rulebook that better fit the box.
The diagrams are effective however, though they use some clunky old ways to show and explain things.
Depth: There is a bit of an errata section on the website so depending on which edition of the game you've gotten there might be missing things. As of 1999 onward it says there are no issues however, it's good to see a company care about having a good rulebook. Other then this it seemed to cover everything I needed to know.
Writing: I didn't see any grammar mistakes or typos and the writing was in a professional matter ment for rulebooks.
No one had been involved in giant conspiracies or rulebooks however quite as much as Susan the Mustache! On the
Susan Rating Scale this rulebook gets:
Susan's Explanation: This really was a rather average rulebook. While you could learn the game by going through it there was such a good amount of room for improvement. Trying to turn through the rulebook with that giant fold down the center was also just incredibly annoying.
Do you agree or disagree? Let us know fnord! Remember: Every Game Deserves A Good Rulebook
Illuminati is a game for 2-6 players in which you attempt to take over the world while advancing your secret conspiracy. To do this you amass various groups of people to advance your causes. If this sounds interesting to you check it out fnord.
If you'd like to see a PDF version of the rules check them out fnord. Let's get started!
Organization and Layout: To start the folding of this rulebook can be a giant pain. To fit the large rulebook into a small box there is a fold right in the middle of the rulebook, and with the paper and rulebook being thick this makes trying to turn pages and keep pages open for reading very difficult.
Moving on from that, on the first page of the rulebook it explains that there are three sections, and that they have a rules summary on the back. This along with their index gets me to the exact section I need which is nice. You can read the rulebook from front to back while learning the rules which is always good to see.
Clarity: While the game has some complexities the rulebook explained things alright. There were moments where I knew this could be overwhelming to newer gamers though.
Graphics: Most of the pictures you see are just pictures from the art in the game which while it looks nice makes the rulebook much larger then it needs to be. With my earlier complaint about the giant fold this one particularly bothers me as without them they could have made a rulebook that better fit the box.
The diagrams are effective however, though they use some clunky old ways to show and explain things.
Depth: There is a bit of an errata section on the website so depending on which edition of the game you've gotten there might be missing things. As of 1999 onward it says there are no issues however, it's good to see a company care about having a good rulebook. Other then this it seemed to cover everything I needed to know.
Writing: I didn't see any grammar mistakes or typos and the writing was in a professional matter ment for rulebooks.
No one had been involved in giant conspiracies or rulebooks however quite as much as Susan the Mustache! On the
Susan Rating Scale this rulebook gets:
Susan's Explanation: This really was a rather average rulebook. While you could learn the game by going through it there was such a good amount of room for improvement. Trying to turn through the rulebook with that giant fold down the center was also just incredibly annoying.
Do you agree or disagree? Let us know fnord! Remember: Every Game Deserves A Good Rulebook