Hello everyone! Susan here with something very interesting that might help you write a better rulebook. Capps was helping to edit a rulebook when he cam across this curious sentence:

"If a player's Speed is 4 (or more) less than the previous player's Speed they do not arrive at the next spot"

Now, that sentence does say what it means to but it looks rather confusing doesn't it? In case it really tripped you up, it meant that is they were 5, 6, 7, or whatever number past 4 slower then the previous player they did not arrive at the next spot.

This made me want to mention some mathematics, but not the kind where you solve problems, the verbal kind. Sometimes rulebooks can be severely improved just by using different words to help.

Here's some basic examples:

Addition: sum, plus, together, added to, total of, combined, both

Subtraction: difference, minus, take away, fewer than, less than, decreased by, are not, change

Multiplication: product of, multiplied by, times, of, double, triple

Division: quotient of, divided by, per, into, out of, ratio of, unit price, cut up, separated, share equally, split, half, parts

So using these examples, we could make an easier to understand version of the sentence above:

"If a player has a speed difference of four or more then the Speed of the fastest player in front of them they do not arrive at the next spot."

So remember that if your game has some mathematics in it, there are many ways to say addition, subtraction, multiplication, and division than those basic forms. Until next time: Every Game Deserves A Good Rulebook.

"If a player's Speed is 4 (or more) less than the previous player's Speed they do not arrive at the next spot"

Now, that sentence does say what it means to but it looks rather confusing doesn't it? In case it really tripped you up, it meant that is they were 5, 6, 7, or whatever number past 4 slower then the previous player they did not arrive at the next spot.

This made me want to mention some mathematics, but not the kind where you solve problems, the verbal kind. Sometimes rulebooks can be severely improved just by using different words to help.

Here's some basic examples:

Addition: sum, plus, together, added to, total of, combined, both

Subtraction: difference, minus, take away, fewer than, less than, decreased by, are not, change

Multiplication: product of, multiplied by, times, of, double, triple

Division: quotient of, divided by, per, into, out of, ratio of, unit price, cut up, separated, share equally, split, half, parts

So using these examples, we could make an easier to understand version of the sentence above:

"If a player has a speed difference of four or more then the Speed of the fastest player in front of them they do not arrive at the next spot."

So remember that if your game has some mathematics in it, there are many ways to say addition, subtraction, multiplication, and division than those basic forms. Until next time: Every Game Deserves A Good Rulebook.