Everyone to their rulebook battle stations we have a war on our hands! ArmyMals, currently on Kickstarter, is a 2-4 player game (or even 5+ with two games and a Mechasquirrels Module) where you command your troops, collect victory points, and become The Furry General using the likes of Genghis Khen, Abrahamster Lincoln, and many more. At the time of writing this is currently funded and working on stretch goals so if it sounds cool you can learn more by watching the video above or clicking the picture to the side. But how is its rulebook? No amount of Mechasquirrels can stop us from giving our review! So gear up soldier, check out the rules for the prototype version here, and let's get started! | |
Organization and Layout: The rulebook starts with an extremely simplified version of the rules and follows it with a detailed explanation. This is nice so that if you easily can pick up rules you can hop right into the game but if you are new to the game or not as strong learning the rules it gives you a very basic skeleton in which to put into the more complex parts of the rules.
Everything is in an easy to find order and the layout is simple but attractive. A phenomenal job on this part.
Clarity: Everything was well written, I never found myself stumbling over the rules or trying to understand something too complex. These rules are very accessible because of it which is awesome to see.
Graphics: The whole look of the rulebook makes you think you opened a manila folder with notes for a strategic military offense like something out of an old movie which really gets you into the theme of the game.
But other then how cool it looks the graphics are very helpful to learn the game as well and are especially important in this rulebook. I felt like I could learn a lot about the game from ONLY the pictures which is a great sign.
Depth: The rulebook seemed to cover every edge case we ran into while playing the print and play version of the game. It was nice to not have to be forced to attempt an interpretation of certain rules and to just be able to play the game.
Writing: Everything had a great professional flavor, the kind you want to see in a good rulebook. I couldn't find any tyops or grammar errors, but I did find a few good puns! We'll let those go though as they really do add to the flavor of the game in a great way.
Everything is in an easy to find order and the layout is simple but attractive. A phenomenal job on this part.
Clarity: Everything was well written, I never found myself stumbling over the rules or trying to understand something too complex. These rules are very accessible because of it which is awesome to see.
Graphics: The whole look of the rulebook makes you think you opened a manila folder with notes for a strategic military offense like something out of an old movie which really gets you into the theme of the game.
But other then how cool it looks the graphics are very helpful to learn the game as well and are especially important in this rulebook. I felt like I could learn a lot about the game from ONLY the pictures which is a great sign.
Depth: The rulebook seemed to cover every edge case we ran into while playing the print and play version of the game. It was nice to not have to be forced to attempt an interpretation of certain rules and to just be able to play the game.
Writing: Everything had a great professional flavor, the kind you want to see in a good rulebook. I couldn't find any tyops or grammar errors, but I did find a few good puns! We'll let those go though as they really do add to the flavor of the game in a great way.
Attention! Sargent Susan the Mustache reporting for duty! The preceding rulebook shall receive a rank on the Susan Rating Scale of:
Susan's Explanation: This a great example of a well put together rulebook. It's well organized, presents all of the information you need well, and even the graphics draw you into the game making you want to play. What more can you ask of a good rulebook? The only reason I wait to make this Susan Approved is that it specifically mentioned it was a prototype and I want to be sure everything is added in and strong before giving out my highest honor.
At ease soldiers! That's it for today's Rulebook Review! Did we miss anything? Let us know in the comments! Until next time: Every Game Deserves A Good Rulebook.
Susan's Explanation: This a great example of a well put together rulebook. It's well organized, presents all of the information you need well, and even the graphics draw you into the game making you want to play. What more can you ask of a good rulebook? The only reason I wait to make this Susan Approved is that it specifically mentioned it was a prototype and I want to be sure everything is added in and strong before giving out my highest honor.
At ease soldiers! That's it for today's Rulebook Review! Did we miss anything? Let us know in the comments! Until next time: Every Game Deserves A Good Rulebook.